In addition to the Arcade mode (named Trial Battle), the game features an Ultimate Battle, which serves as the game's survival mode. In addition, these Burst modes not only enhance the user, but their partner as well, with Blaze replenishing ammo and Lightning replenishing Boost meter. Blazing Gear focuses on enhancing melee attributes while Lightning Gear improves lock-on range and ranged weaponry. The Burst system has also reverted back to a more simplified form with Blazing Gear and Lightning Gear. Through the MS Development Tree, players can unlock additional titles, Emblems, Strikers, Navigators and alternate pilots by leveling up MS units and spending GP. Like the Assists from that game, Striker usage is finite, though it can be replenished by activating Burst.
The Assist mechanic from Gundam Vs Gundam Next has been reworked into Strikers, which allows players to select their own assist unit, with over 180 to unlock and choose, allowing for flexibility in combos. Along with the standard Boost Step and Boost Dash techniques, a new 'Boost Dive' mechanic allows for players to boost downward at will, making combat much more fluid and quick. The game still retains its team battle gameplay but will also include modes only possible on the PlayStation 4. The game features improved graphics and more detailed background destruction and will retain its 2v2 format, although now 3v3 battles are now possible.